Keyphrases
Artificial Intelligence
9%
Augmented Reality
12%
Back-shoring
13%
Brand Experience
14%
Business Customers
9%
Business Ecosystem
19%
Business Environment
11%
Business Model
45%
Business-to-business
21%
China
10%
Circular Economy
21%
Customer Experience
12%
Data Analytics Capabilities
15%
Design Methodology
20%
Digital Technology
10%
Digital Transformation
19%
Digitalize
9%
Eco-friendly
12%
Enterprise Architecture
30%
Equipment Manufacturing
9%
Europe
10%
Finland
71%
Finnish Companies
9%
Gamification
22%
Hackathon
20%
Health Safety
9%
Healthcare
16%
Higher Education
15%
Higher Education Institutions
9%
Industrial Companies
11%
Industrial Internet
12%
Industrial Services
18%
Information Management
11%
Information Technology
18%
Information Technology Use
10%
Innovation Ecosystem
15%
Innovation Process
10%
Inter-organizational
10%
Interventionist
10%
Knowledge Barriers
10%
Knowledge Management
33%
Knowledge Risks
10%
Knowledge Sharing
27%
Knowledge Work
18%
Knowledge Worker Productivity
9%
Knowledge Workers
11%
Learning Environment
14%
Lessons Learned
12%
Management Accounting
13%
Management Practices
10%
Manufacturing Firms
53%
Manufacturing Technology
10%
Maturity Model
13%
Metaverse
9%
Motivation
10%
New Product Development
10%
New Ways of Working
9%
Nordic Countries
9%
Occupational Safety and Health
15%
Online Health Communities
10%
Perceived Usefulness
9%
Performance Measurement
19%
Product Development
14%
Project Business
11%
Project-based Firms
15%
Prosumer
10%
Public Actors
9%
Public Organizations
10%
Public Sector
33%
Purchasing Management
11%
Renewable Energy
9%
Safety Competence
9%
Service Business
14%
Service Innovation
10%
Servitization
12%
Small to Medium Size Enterprises
11%
SMEs
9%
Smoking Cessation
12%
Social Media
53%
Social Media Data
10%
Social Media in Business
9%
Social Media Use
16%
Software Companies
11%
Structured Interview
9%
Supply Management
12%
Sustainability Transitions
9%
Systematic Literature Review
18%
Tampere
20%
Technostress
22%
Twitter
16%
Twitter Data
10%
University of Technology
11%
User Experience
9%
Value Creation
86%
Virtual Reality
23%
Vocational Education
19%
Vocational Training
20%
Work Environment
9%
Workplace
17%
World Wide Web
9%
Social Sciences
Activity Theory
7%
Artificial Intelligence
12%
Big Data
7%
Brand Loyalty
6%
Business Model
35%
Business Network
7%
Business Service
19%
Carbon Dioxide
5%
Case Study
100%
Change Management
6%
Circular Economy
16%
Classification
10%
Climate Change
9%
Co-Creation
36%
Commercialization
8%
Comparative Analysis
5%
Competitive Advantage
8%
Construction Industry
9%
Consumer Experience
5%
Data Analytics
14%
Decision Maker
8%
Decision Making
38%
Development Project
15%
Digital Transformation
8%
Digitalization
27%
Digitization
11%
Ecosystem Service
10%
Educational Environment
10%
Electronic Word of Mouth
7%
Emotions
14%
Empirical Research
7%
Entrepreneurship
8%
Europe
7%
Finland
63%
Finnish
76%
Firm Performance
7%
Gamification
9%
Health Care
18%
Health Care Delivery
8%
Health Service
18%
Information and Communication Technologies
8%
Information Systems
28%
Information Technology
18%
Innovation Management
10%
Innovation Process
13%
Interorganizational
22%
Interorganizational Relationship
8%
IT Industry
7%
Knowledge Management
32%
Knowledge Sharing
13%
Knowledge Work
26%
Life Cycle
7%
Literature Reviews
31%
Management Accounting
14%
Manufacturing Industry
12%
Manufacturing Technology
9%
Media Use
10%
Metaverse
5%
Mobile Phones
6%
Narrative
7%
Need Development
5%
Network Analysis
6%
Occupational Health
12%
Offshoring
10%
Ownership
7%
Perceived Risk
6%
Performance Measurement
23%
Product Development
14%
Professional Occupations
7%
Public Sector
18%
Qualitative Research
13%
Renewable Energy
13%
Research and Development
16%
Research Approach
6%
Research Strategies
5%
Safety Management
9%
Sales
23%
Scientific Methods
10%
Semi-Structured Interview
12%
Service Innovation
12%
Service Provider
10%
Simultaneous Engineering
10%
Smart City
9%
Social Network
6%
Start-up Company
13%
Structural Equation Modeling
7%
Supply Chain Management
20%
Supply Management
13%
Supply Network
7%
Sustainable Development
5%
Sweden
8%
Systematic Review
20%
Technological Change
14%
Technology-Innovation
7%
Theses
15%
Transport System
6%
University Students
7%
Value Chain
8%
Virtual Reality
9%
Vocational Education
14%
Computer Science
Artificial Intelligence
9%
Augmented Reality
11%
Benchmarking
5%
Best Practice
5%
Big Data
6%
Business Context
11%
Business Customer
8%
Business Ecosystem
14%
Business Environment
12%
Business Models
52%
Business Organisation
7%
Business Value
6%
Business-to-Business
34%
Case Study
98%
Classification
7%
Climatic Change
5%
Collected Data
7%
Customer Experience
10%
Customer Value
6%
Customisation
7%
Data Analytics
20%
Decision-Making
25%
Development Process
6%
Development Project
10%
Digital Platform
6%
Digital Service
8%
Digital Transformation
20%
Digitalization
29%
Digitization
12%
Dimension Value
7%
Dominant Logic
6%
Early Research
10%
Education Institution
9%
Empirical Research
6%
Enterprise Architecture
28%
Enterprise Resource Planning
7%
Enterprise System
7%
Extended Reality
12%
Gamification
20%
Government Service
7%
Health Care
14%
Individual Level
6%
Industrial Park
6%
Information Management
7%
Information System
57%
Information Technology
39%
Internet Platform
7%
Internet-Of-Things
6%
Knowledge Management
33%
Knowledge Worker
10%
Knowledge-Sharing
36%
Learning Experiences
7%
Lifecycle Management
9%
Master Data Management
7%
Negative Emotion
8%
Online Communities
5%
Online Survey
7%
Open Innovation
7%
Organizational Culture
5%
Organizational Level
8%
Performance Management
9%
Platform Ecosystem
8%
Positive Effect
6%
Practical Implication
19%
Privacy Concern
5%
Process Innovation
13%
Process Model
11%
Project Delivery
9%
Project Manager
7%
Public Organization
10%
Qualitative Content Analysis
5%
Research Agenda
9%
Research Question
13%
Research Results
7%
Resource-Based View
5%
Robot
6%
Semistructured Interview
13%
Service Delivery
8%
Single Case Study
13%
Sized Enterprise
8%
Smart Grid
6%
Social Medium Data
13%
Social Medium Platform
7%
Social Medium Tool
6%
Social Network
6%
Social Robot
7%
Software Company
11%
Software Development
9%
Supply Chain
9%
Sustainability Transitions
7%
System Development
6%
System Implementation
7%
Technology User
5%
Twitter
6%
User Experience
12%
Value Chain
9%
Virtual Reality
23%
Web of Science
5%
Working Environment
6%
Workplace Learning
7%