Keyphrases
User Types
100%
Gamification
79%
Hexad User Types
48%
Psychometric Investigation
45%
Brazilian Portuguese
45%
User Orientation
39%
Hexad
29%
Gamification Design
27%
User Model
26%
User Profile
24%
Portuguese Adolescents
22%
Type Change
22%
Design Type
22%
Social Design
22%
Psychometric Properties
18%
Negatively Associated
17%
Disruptor
15%
Personalized Gamification
14%
Free Spirit
14%
Socializers
11%
Performance-based Design
11%
Gamified Environment
10%
Confirmatory Factor Analysis
9%
Game-like
9%
Personal Differences
9%
Academy
9%
ICT Services
9%
User Experience
8%
Gamified Systems
8%
Game Environment
5%
Modeller
5%
Personalization
5%
Consistent Patterns
5%
Design Decisions
5%
Game Elements
5%
Standout
5%
Sense of Achievement
5%
Ecological Design
5%
Research Trajectories
5%
Computer Science
Gamification
90%
Demographic Factor
22%
Exploratory Study
22%
Psychometric Property
16%
User Experience
15%
Practical Implication
11%
Service Technology
7%