Keyphrases
Social Robots
98%
Mobile Application
34%
Design Implications
33%
Experience Design
30%
Co-learning
28%
Robotics
24%
User Experience Goals
23%
Workspace
21%
User Experience
21%
Knowledge Work
20%
Collaborative Robots
19%
Pandas
19%
Walking Meeting
19%
Ambience
19%
Smart Building Services
19%
University Students
16%
Social Robot Design
16%
Language Acquisition
16%
Robot-assisted Language Learning
16%
Motivational Factors
16%
Finland
15%
User Study
15%
Socially Assistive Robots
14%
Social Human-robot Interaction
13%
Data Privacy
13%
Human-robot Interaction
13%
Social Interaction
13%
User Experience UX
12%
Physical Appearance
12%
Persuade
12%
Design Insight
12%
Learning Experience
12%
Healthcare
12%
Sedentary Behavior
11%
Humanoid Robot
11%
Robot Interaction
11%
Robot Design
11%
Interaction Behavior
11%
Design Space
10%
Human-like
10%
Co-design Method
10%
User Design
9%
Mixed-methods Study
9%
Robotic Learning
9%
Information Knowledge
9%
Service Points
9%
Proof of Concept Study
9%
Shared Living
9%
Persona Design
9%
Student-centered
9%
Computer Science
Social Robot
100%
Robot
88%
Robotics
85%
User Experience
66%
Mobile Application
28%
Language Development
23%
Learning Experiences
21%
Application Concept
21%
Design Research
20%
Social Robotics
14%
Robot-Assisted Language Learning
11%
User Expectation
11%
Interaction Design
11%
Physical Appearance
11%
Case Study
11%
Research Process
10%
Humanoid Robots
10%
Human Robot Interaction
10%
robot design
10%
Motivational Factor
10%
Data Privacy
10%
Mobile App
9%
Digital Element
9%
Supporting Information
9%
software engineering course
9%
Application Design
9%
Application Implementation
9%
Working Environment
9%
Physical Support
9%
Design Strategy
9%
Collaboration and Communication
9%
Ambient Intelligence
9%
Knowledge Worker
9%
Edutainment
9%
Service Point
9%
Academic Context
9%
Interior Design
9%
Work Experience
9%
Software Engineer
9%
Human-Robot Interaction
9%
Technology Design
9%
Teaching Experience
9%
Knowledge Management
9%
Sedentary Lifestyle
9%
Secondary Schools
9%
Information Technology
9%
Collaborative Learning
9%
Mobile Technology
9%
Research Project
9%
Semistructured Interview
5%