Engineering & Materials Science
Students
100%
Education
92%
Internet
81%
Information systems
80%
Communication
75%
Secure communication
63%
Cryptography
56%
Teaching
55%
Industry
54%
Internet of things
54%
Computer games
51%
Artificial intelligence
44%
Curricula
41%
Animation
38%
Information technology
35%
Data Science
30%
Gateways (computer networks)
27%
HTML
27%
Telescopes
26%
Sensors
25%
Fog
25%
Software engineering
24%
Ecosystems
24%
Recycling
22%
Linguistics
21%
Data storage equipment
20%
Communication systems
19%
Agglomeration
19%
World Wide Web
18%
Machine learning
18%
Data structures
18%
Accidents
18%
Personnel
17%
Electronic money
16%
Cameras
16%
Energy utilization
16%
Energy conservation
15%
Computer program listings
14%
Fluids
14%
Textbooks
14%
Virtual reality
14%
Open Data
14%
Web browsers
13%
Acoustic waves
12%
Finite automata
12%
Water
12%
Cellular telephones
10%
Experiments
10%
Pipe
10%
Application programs
10%
Physics & Astronomy
education
44%
communication
37%
students
34%
conversation
33%
learning
33%
multimedia
31%
programming
26%
sectors
22%
animation
21%
commands
19%
forecasting
17%
telescopes
17%
linguistics
16%
instructors
14%
format
14%
winter
14%
machine learning
14%
trend analysis
13%
World Wide Web
11%
performance
11%
communicating
10%
news
10%
statistical analysis
7%
fluids
6%
receivers
6%
trends
5%
moments
5%
intelligence
5%
Business & Economics
Information and Communication Technology
37%
Networking
32%
Education
27%
Information Systems Development
25%
Software Industry
25%
Supervision
23%
Software Engineering
16%
Software
16%
Machine Learning
14%
Programming
14%
Symbiosis
13%
Employers
11%
Finland
11%
Winter
11%
Performance
10%
Modeling
8%
Top-down
8%
Software Business
7%
Importing
7%
Stakeholders
7%
Internationalization
6%
Distributed Computing
6%
Personal Computer
6%
Communication
6%
Microelectronics
5%
Education Sector
5%
Participation
5%
Communication Technologies
5%
National Cultures
5%
Information Systems
5%
Computer Technology
5%
World Wide Web
5%