Keyphrases
VR Device
66%
Diffusion of Innovation
66%
SMEs
66%
Wind Park
66%
Virtual Places
66%
Design Rationale
66%
Pairwise Comparison
66%
Engineering Design
66%
Comparison Tool
66%
Churchyard
66%
Perception Study
66%
Team Meetings
66%
Physical Place
66%
Project-based
66%
Cabin
66%
Mobile Work Machine
66%
Virtual Reality Technology
66%
Collaborative Design
33%
User Testing
33%
Knowledge Reuse
33%
User Requirements
33%
Design Context
33%
Virtual Technology
33%
Product Characteristics
33%
Method Validity
33%
Tacit Knowledge
33%
Working Methods
33%
Engineering Project
33%
Finland
33%
User-centered
33%
Management Tools
33%
Pugh Matrix
33%
Visual Interactive
33%
Project-based Firms
33%
Work Content
33%
Design Process
33%
Game-like
33%
Social Systems
33%
Activity Method
33%
Cabin Design
33%
Time Management
33%
Engineering Context
33%
IncL
33%
Diffusion of Innovation Theory
33%
Walk-in
33%
Participative Tools
33%
Communication Channels
33%
Head-mounted Display
33%
Business Management
33%
User Interface
33%
Computer Science
Design Phase
66%
Virtual Reality Technology
66%
Pairwise Comparison
66%
design rationale
66%
Participatory Design
66%
Simulation Tool
66%
Background Image
66%
Virtual Reality
66%
User Requirement
66%
Data Mining
66%
Physical Place
66%
Virtual Reality
33%
Virtual Environments
33%
Innovation Theory
33%
Working Practice
33%
Time Management
33%
Knowledge Reuse
33%
Research Question
33%
Virtual Technology
33%
Application Area
33%
Laptop Computer
33%
Tacit Knowledge
33%
Management Tool
33%
Virtual Prototype
33%
Head Mounted Display
33%
Engineering
Engineering
100%
User Requirement
66%
Simulation Tool
66%
Matrix Method
66%
Design Engineering
66%
Pairwise Comparison
66%
Feasibility Study
66%
Virtual Reality
66%
Tacit Knowledge
33%
Project Team
33%
Application Area
16%
Design Process
16%