Abstract
Virtual reality (VR) has gained a lot of attention due to market availability of consumer devices. A challenge for wider use is the ability to stream VR content to the user. This paper looks at aspects of 360° video streaming and the considerations for possible solutions. The primary focus lies on current efforts to develop standards for interoperable 360° video streaming. These standards include the Moving Picture Experts Group's (MPEG) work on omnidirectional media format (OMAF) and the integration in MPEG dynamic adaptive streaming over HTTP, which is considered a cornerstone of 360° video streaming services with OMAF content. This paper also discusses content protection approaches and considerations.
Original language | English |
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Article number | 8424256 |
Pages (from-to) | 20-27 |
Number of pages | 8 |
Journal | SMPTE Motion Imaging Journal |
Volume | 127 |
Issue number | 7 |
DOIs | |
Publication status | Published - 1 Aug 2018 |
Publication type | A1 Journal article-refereed |
Keywords
- 360 video streaming
- DASH
- MPEG
- OMAF
- VR
Publication forum classification
- Publication forum level 1
ASJC Scopus subject areas
- Media Technology
- Electrical and Electronic Engineering