A conceptual model towards the scaffolding of learning experience

Sylvester Arnab, Pablo Moreno Ger, Theodore Lim, Petros Lameras, Maurice Hendrix, Kristian Kiili, Jannicke Baalsrud Hauge, Manuel Ninaus, Sara de Freitas, Alessandro Mazzetti, Anders Dahlbom, Cristiana Degano, Ioana Stanescu, Maria Riveiro

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Abstract

    The challenge of delivering personalized learning experiences is amplified by the size of classrooms and of online learning communities. In turn, serious games are increasingly recognized for their potential to improve education, but a typical requirement from instructors is to gain insight into how the students are playing. When we bring games into the rapidly growing online learning communities, the challenges multiply and hinder the potential effectiveness of serious games. There is a need to deliver a comprehensive, flexible and intelligent learning framework that facilitates better understanding of learners’ knowledge, effective assessment of their progress and continuous evaluation and optimization of the environments in which they learn. This paper aims to explore the potential in the use of games and learning analytics towards scaffolding and supporting teaching and learning experience. The conceptual model discussed aims to highlight key considerations that may advance the current state of learning analytics, adaptive learning and serious games, by leveraging serious games as an ideal medium for gathering data and performing adaptations. This opportunity has the potential to affect the design and deployment of education and training in the future.

    Original languageEnglish
    Title of host publicationThird International Conference, GALA 2014, Bucharest, Romania, July 2-4, 2014
    PublisherSpringer Verlag
    Pages83-96
    Number of pages14
    Volume9221
    ISBN (Print)9783319229591
    DOIs
    Publication statusPublished - 2015
    Publication typeA4 Article in conference proceedings
    EventGames and Learning Alliance Conference - , Romania
    Duration: 1 Jan 2015 → …

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume9221
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Conference

    ConferenceGames and Learning Alliance Conference
    Country/TerritoryRomania
    Period1/01/15 → …

    Publication forum classification

    • Publication forum level 1

    ASJC Scopus subject areas

    • General Computer Science
    • Theoretical Computer Science

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