Developing a Gameful Approach as a Tool for Innovation and Teaching Quality in Higher Education

Anna Sendra Toset, Natàlia Lozano-Monterrubio, Jordi Prades-Tena, Juan Luis Gonzalo-Iglesia

Research output: Contribution to journalArticleScientificpeer-review


This paper introduces the results of applying a gameful approach based on six playful activities as a tool to improve the learning process in higher education. A total of 850 students from different courses of Universitat Rovira i Virgili (Spain) were involved in the study. The strategy was evaluated through a participant observation (active and passive) and mixed-methods surveys answered by the students. Results point out that most participants responded positively to the activities proposed. The reported levels of motivation and engagement also indicate the capabilities of this strategy as a method to enhance the learning experience of students. Despite these positive outcomes, challenges like the impact on working practices of teachers or the long-term engagement of gameful approaches requires additional research.
Original languageEnglish
Pages (from-to)53-66
JournalInternational Journal of Game-Based Learning
Issue number1
Publication statusPublished - Jan 2021
Externally publishedYes
Publication typeA1 Journal article-refereed


Dive into the research topics of 'Developing a Gameful Approach as a Tool for Innovation and Teaching Quality in Higher Education'. Together they form a unique fingerprint.

Cite this