Abstract
Stochastic textures with features spanning many length scales arise in a range of contexts in physical and natural sciences, from nanostructures like synthetic bone to ocean wave height distributions and cosmic phenomena like inter-galactic cluster void distributions. Here we used a data set of 35 surface topographies, each of 2400×2400 pixels with spatial resolution between 4 and 7 μm per pixel, and fitted trivariate Gaussian distributions to represent their spatial structures. For these we computed pairwise information metric distances using the Fisher-Rao metric. Then dimensionality reduction was used to reveal the groupings among subsets of samples in an easily comprehended graphic in 3-space. The samples here came from the papermaking industry but such a reduction of large frequently noisy spatial data sets is useful in a range of materials and contexts at all scales.
Original language | English |
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Title of host publication | Computational Information Geometry: For Image and Signal Processing |
Editors | Frank Nielsen, Frank Critchley, Christopher T. J. Dodson |
Place of Publication | Cham |
Publisher | Springer |
Pages | 133-147 |
Number of pages | 15 |
ISBN (Electronic) | 978-3-319-47058-0 |
ISBN (Print) | 978-3-319-47056-6 |
DOIs | |
Publication status | Published - 2017 |
Publication type | A3 Book chapter |
Publication forum classification
- Publication forum level 2