Exploring the Player Experiences of Wearable Gaming Interfaces: A User Elicitation Study

Research output: Contribution to journalArticleScientificpeer-review


The design and development of playful wearable devices is a challenging and complicated problem. It entails not only multidisciplinary expertise but also a comprehensive understanding of player experience. There is a scarcity of evidence-based studies in current state-of-art literature that investigate general design practices and provide pragmatic design implications and suggestions based on solid user-centered research. To bridge the gap, we developed five experience prototypes based on the speculative design concepts from previous studies, and a Wizard of Oz experiment was conducted to elicit end users' feedback regarding general gaming experience as well as specific design themes in different gaming scenarios. The user experiment results were analyzed qualitatively following a rigorous thematic analysis, generating five major design implications as output. We believe this study will offer forward-looking insights to designers, developers and the research community, facilitating future work in this field.

Original languageEnglish
Article number234
Number of pages26
JournalProceedings of the ACM on Human-Computer Interaction
Issue numberCHI PLAY
Publication statusPublished - 29 Oct 2022
Publication typeA1 Journal article-refereed


  • experience prototyping
  • game controllers
  • game design
  • gaming devices
  • thematic analysis
  • user-centered design
  • wearable
  • Wizard-Of-Oz

Publication forum classification

  • Publication forum level 2

ASJC Scopus subject areas

  • Social Sciences (miscellaneous)
  • Human-Computer Interaction
  • Computer Networks and Communications


Dive into the research topics of 'Exploring the Player Experiences of Wearable Gaming Interfaces: A User Elicitation Study'. Together they form a unique fingerprint.

Cite this