Gamers Who Gamble: Examining the Relationship Between Esports Spectatorship and Event Wagering

Research output: Contribution to journalArticleScientificpeer-review

Abstract

During recent years, while electronic sports (esports) has increasingly become a positive mainstream cultural phenomenon, it also may have
several socio-economic implications, such as the growth of esports betting. Much like betting in sport, betting on esports has become a prominent
form of gambling. However, there is still a paucity of knowledge on the demographic characteristics of this gambling cohort, particularly in
regard to its relationship to video game play and spectatorship. In the present study, past-year video gamers (N = 1368) completed an online
survey. Survey questions inquired about their esports event spectating, video game play, and esports betting behaviours, as well as general
demographic questions. Video gamers who bet on esports were adistinct cohort from their counterparts: younger, more likely to be male, lower
frequency of video game play, higher frequency of esports spectatorship, and more likely to watch esports in a social setting (e.g., with others).
By providing a background on gamers’ behaviours this work contributes to the growing body of research into the dynamic profile of esports
play, spectatorship, and gambling. Findings are reflective of the growing interrelation of gambling and gaming behaviours, a subject garnering
increasing attention from governments, regulatory agencies, public health specialists and clinicians, and the related industries themselves
Original languageEnglish
Journaljournal of emerging sports studies
Volume3
Publication statusPublished - 2020
Publication typeA1 Journal article-refereed

Keywords

  • esports
  • spectatorship
  • betting
  • gaming
  • video games
  • gamblification

Publication forum classification

  • Publication forum level 0

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