Original language | English |
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Title of host publication | Encyclopedia of Computer Graphics and Games |
Editors | Newton Lee |
Publisher | Springer International Publishing AG |
Pages | 1-6 |
ISBN (Electronic) | 978-3-319-08234-9 |
DOIs | |
Publication status | Published - 13 Dec 2017 |
Publication type | A3 Book chapter |
Abstract
Gamification ethics refers to the study and understanding of right and wrong conducts by or with gamified solutions. As gamification taps into the natural playfulness of human beings, ethical issues are prevalent and must be considered by the developers.
Publication forum classification
- Publication forum level 2