@inbook{c11b692a69d1436eb2bbd55cb8fe181d,
title = "Heuristic Evaluation of Playability : Examples from Social Games Research and Free-to-Play Heuristics",
keywords = "Free-to-Play (F2P), Game development, Games User Research, Heuristics, Play Experience, Playtesting, Social Games, User Experience, User testing, Free-to-Play (F2P), Game development, Games User Research, Heuristics, Play Experience, Playtesting, Social Games, User Experience, User testing",
author = "Janne Paavilainen and Hannu Korhonen and Elina Koskinen and Kati Alha",
year = "2018",
doi = "10.1093/oso/9780198794844.003.0015",
language = "English",
isbn = "978-0-19-879484-4",
pages = "257--280",
editor = "Anders Drachen and Mirza-Babaei Pejman and Lennart Nacke",
booktitle = "Games User Research",
publisher = "Oxford University Press",
address = "United Kingdom",
}