Abstract
In our digitized modernity, there are an increasing number of discourses related to the benefits of returning to nature for well-being, health, lived daily experiences and promoting ecological sustainability. Concurrently, location-based games (LBGs), such as Pokémon GO, have become a prominent game-technological trend, which influences players' movement out and about in nature. Therefore, LBGs could potentially provide a fruitful development to re-establish some of the human-nature relationships lost in urbanization and industrialization. The aim of this study, therefore, is to explore how contemporary LBGs affect peoples' relationship with nature. We conducted a qualitative study through semi-structured interviews among LBG players. We focused on two complementary seeding points of departure, (1) what aspects of the games affect how players interact with nature and/or are enticed to move in nature, and (2) how LBGs affect the experience in and of nature. The findings detail the multifaceted and bi-directional relationship of how LBGs affect players' perceptions of nature, but simultaneously, nature changes and shapes players' movement and experiences, potentially resulting in increased well-being and more sustainable gaming praxis.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 56th Annual Hawaii International Conference on System Sciences, HICSS 2023 |
| Editors | Tung X. Bui |
| Publisher | Hawaii International Conference on System Sciences |
| Pages | 3224-3233 |
| Number of pages | 10 |
| ISBN (Electronic) | 9780998133164 |
| Publication status | Published - 2023 |
| Publication type | A4 Article in conference proceedings |
| Event | Hawaii International Conference on System Sciences - Maui, Hawaii, United States Duration: 3 Jan 2023 → 6 Jan 2023 |
Publication series
| Name | Proceedings of the Annual Hawaii International Conference on System Sciences |
|---|---|
| ISSN (Electronic) | 2572-6862 |
Conference
| Conference | Hawaii International Conference on System Sciences |
|---|---|
| Country/Territory | United States |
| City | Maui, Hawaii |
| Period | 3/01/23 → 6/01/23 |
Funding
We wish to thank all the interview participants who made this study possible. This article was supported by the Academy of Finland Flagship Programme under Grant No. 337653 (Forest-Human-Machine Interplay (UNITE).
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 3 Good Health and Well-being
Keywords
- augmented reality
- forest
- location-based games
- Nature
- pervasive games
Publication forum classification
- Publication forum level 1
ASJC Scopus subject areas
- General Engineering
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