MESMER: Towards a Playful Tangible Tool for Non-Verbal Multi-Stakeholder Conversations

Ferran Altarriba Bertran, Ahmet Börütecene, Oguz 'Oz' Buruk, Mattia Thibault, Katherine Isbister

Research output: Other conference contributionAbstractScientific

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In this paper we present MESMER, a work-in-progress tangible conversation tool for playful design. Our work extends the Otherworld Framework (OF) [7] for tangible tools by centering specifically on play as a conversation topic. Here we unpack how early experiments with OF motivated our work and describe the current iteration of the MESMER tool, which comprises persona cards, various boards, and a shared physical token. MESMER is inspired by our findings from early trials with OF: performative playful interaction promoted playful and divergent thinking; embodied non-verbal communication led to shared insights, the board's contents and structure helped scaffold conversations, a diversity of personas and narratives seemed desirable, and role-playing personas encouraged multi-stakeholder empathy. Our ongoing research aims to help designers and researchers to facilitate engaging, fruitful and inspiring conversations where diverse stakeholders can contribute to playful technology design.
Original languageEnglish
Number of pages5
Publication statusPublished - 2 Nov 2020
Publication typeNot Eligible
EventCHI Play -
Duration: 19 Oct 201431 Oct 2018


ConferenceCHI Play
Internet address


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