Abstract
Modern archaeological research rapidly evolves with digital documentation and data collection procedures, from LiDAR scanning to analyzing genetic archaeological evidence with HPC and bioinformatic methods. However, these effective technologies are often beyond the budget limits of most research groups or require excessive knowledge beyond usual fieldwork training, leading to inequality between different research institutes and hindering the knowledge and research work. Thus, our interest lies in testing and evaluating low-budget and easy-to-use pervasive sensing and modeling technologies suitable for archaeological research. In this paper, we address the timely research topic of applying mobile computing in (classical) archaeology, evaluate the opportunities and challenges, and present an example of experimentation with smartphone-based 3D modeling in the ancient cities of Pompeii and Herculaneum.
| Original language | English |
|---|---|
| Title of host publication | IOT 2025 - Proceedings of the 15th International Conference on the Internet of Things 2025 |
| Publisher | ACM |
| Pages | 9-17 |
| Number of pages | 9 |
| ISBN (Electronic) | 9798400715952 |
| DOIs | |
| Publication status | Published - 12 Dec 2025 |
| Publication type | A4 Article in conference proceedings |
| Event | International Conference on the Internet of Things - Vienna, Austria Duration: 18 Nov 2025 → 21 Nov 2025 Conference number: 15 |
Conference
| Conference | International Conference on the Internet of Things |
|---|---|
| Country/Territory | Austria |
| City | Vienna |
| Period | 18/11/25 → 21/11/25 |
Publication forum classification
- Publication forum level 1
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