Keyphrases
Bit Rate
100%
Packet Switching
100%
Streaming Service
100%
Mobile Networks
100%
Mobile Devices
71%
Novel Solutions
57%
Network Capacity
42%
Network Connection
42%
Streaming Server
42%
Cell Reselection
42%
Audio
28%
Service Provider
28%
Buffer Underflow
28%
Lip Synchronization
28%
Signal Quality
14%
Quality of Service
14%
Data Transfer
14%
Adaptation
14%
Statistical Features
14%
Subjective Quality
14%
Large Set
14%
Audio-Video
14%
Streaming Applications
14%
Quality Degradation
14%
Receiving Equipment
14%
First Problem
14%
Subjective Benefit
14%
Mobile Services
14%
Limited Ability
14%
Statistical Information
14%
Underlying Network
14%
Time Transfer
14%
Streaming Content
14%
Service Users
14%
In Content
14%
Received Signal Quality
14%
Technical Improvement
14%
Mobile Client
14%
Client Device
14%
Performance Stability
14%
Simulation Test
14%
Novel Mechanism
14%
Network Cell
14%
Content Quality
14%
Advanced Networks
14%
Content Streaming
14%
Bandwidth Variation
14%
Negative Capability
14%
Natural Phenomena
14%
Media Streaming
14%
Audio Quality
14%
Basic Network
14%
Service Issues
14%
Negotiation Techniques
14%
Transport Control Protocol
14%
Mobile Streaming
14%
Quality Threshold
14%
Television Industry
14%
Cell Load
14%
Engineering
Network Capacity
100%
Fundamental Problem
100%
Reselection
100%
Signal Quality
66%
Service Provider
66%
Problem Reporting
66%
Packet Network
66%
Data Transfer
33%
Limiting Factor
33%
Statistical Characteristic
33%
Major Factor
33%
Raw Data
33%
Illustrates
33%
Frame Rate
33%
Subjective Quality
33%
Cell Network
33%
Client Device
33%
Quality Audio
33%
Media Streaming
33%
Load Cell
33%
Computer Science
Streaming Service
100%
Mobile Network
100%
Mobile Device
71%
Network Capacity
42%
Fundamental Problem
42%
Network Connection
42%
Streaming Server
42%
Cell Reselection
42%
Streaming Content
28%
Change Capacity
28%
Packet-Switched Network
28%
Service Provider
28%
Limiting Factor
14%
Subjective Quality
14%
Receiving Device
14%
Hardware Device
14%
Statistical Information
14%
Limited Ability
14%
Underlying Network
14%
Content Quality
14%
Simulation Test
14%
Television Industry
14%
Real-Time Transfer Control Protocol
14%
Natural Phenomenon
14%