Abstract
This paper explores playful instances of somaesthetic technology practices. Based on a multiple case study strategy, a preliminary framework will be provided for playfulness in technology practices which are focused on somaesthetic experience, appreciation, and transformation. To illustrate the understanding of playful somaesthetic technology practices, three selected cases are introduced (Alternative Game Controllers, Medical Performance Art, Human Tail Augmentations), their playful features defined, and their conditions of practice analysed.
| Original language | English |
|---|---|
| Pages (from-to) | 178-197 |
| Journal | Journal of Somaesthetics |
| Volume | 10 |
| Issue number | 2 |
| DOIs | |
| Publication status | Published - 2024 |
| Publication type | A1 Journal article-refereed |
Funding
This research was supported by Jane and Aatos Erkko Foundation through the project “CONVERGENCE of Humans and Machines” (220025).
Keywords
- Technology Practice
- Design
- somaesthetics
- playfulness
- alternative game controllers
- tail prosthetics
- medical performance art
Publication forum classification
- Publication forum level 1
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