Abstract
This chapter explores the role of prototyping in User Experience (UX) research,a field that goes beyond usability to consider both utilitarian and hedonic aspects. This chapter serves as a guide to a range of prototyping techniques,from low fidelity to high fidelity. It discusses the advantages and limitations of these methods,providing insights into their appropriate use based on research goals and practical constraints. This chapter is organized around key topics such as motivations for prototyping,low-fidelity,and high-fidelity methods,the Wizard-of-Oz method,and the use of prototypes in user studies.
Original language | English |
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Title of host publication | User Experience Methods and Tools in Human-Computer Interaction |
Publisher | CRC Press |
Pages | 330-349 |
Number of pages | 20 |
ISBN (Electronic) | 9781003495161 |
ISBN (Print) | 9781032370026 |
DOIs | |
Publication status | Published - 2024 |
Publication type | A3 Book chapter |
Publication forum classification
- Publication forum level 1
ASJC Scopus subject areas
- General Arts and Humanities
- General Engineering
- General Social Sciences
- General Energy
- General Environmental Science