Abstract
This article presents the strategies that queer players use for queering character interactions in digital games, based on a reflexive thematic analysis of survey responses from international and Ukrainian gender-diverse players. The research questions addressed are: What are queer players' strategies for queering in-game interactions; What video game mechanics are used to employ these strategies; What are the differences between queering strategies utilized by Ukrainians and international participants? The article reveals three themes with several sub-themes around playable character-focused interactions at the stage of character creation and in the process of playing. The results of the international survey give insights into the main mechanics and interactions that are queered by players to accommodate themselves in game worlds. Most mechanics are focused on playable characters that are particularly important for many queer players. The analysis of Ukrainian players' responses shows environment-determined differences in their approach to queering. Notably, Ukrainian players seek for more explicit queerness and do not apply queer readings to video games, detaching themselves from the game characters.
Original language | English |
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Title of host publication | Conference Proceedings of DiGRA 2024 Conference: Playgrounds |
Publisher | DiGRA |
Number of pages | 22 |
Publication status | Published - 30 Sept 2024 |
Publication type | A4 Article in conference proceedings |
Event | Conference of Digital Games Research Association - Guadalajara, Jalisco, Mexico Duration: 1 Jul 2024 → 5 Jul 2024 Conference number: 2024 |
Publication series
Name | DIGRA |
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ISSN (Electronic) | 2342-9666 |
Conference
Conference | Conference of Digital Games Research Association |
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Country/Territory | Mexico |
Period | 1/07/24 → 5/07/24 |
Funding
This project has received funding through the MSCA4Ukraine project, which is funded by the European Union. The views and opinions expressed are however those of the author(s), and do not necessarily reflect those of the European Union. Neither the European Union nor the MSCA4Ukraine Consortium as a whole nor any individual member institutions of the MSCA4Ukraine Consortium can be held responsible for them.
Keywords
- queer game studies
- game mechanics
- queering avatar
- queering playable character
- diverse gender identity
Publication forum classification
- Publication forum level 1