Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio

Research output: Contribution to journalArticleScientificpeer-review

7 Citations (Scopus)

Abstract

Motivated by the troubling news on decreased exercise amount and increased obesity among children and adolescents, we investigated the possibilities of interactive lighting technology in encouraging children to participate in physical exercise in schools. We have created a story-driven physical exercise game based on light and sound utilizing a reasonably priced technological setup. The game has been evaluated with several groups of schoolchildren during physical education classes. The results show that a physical exercise game enhanced with lighting and audio keeps schoolchildren motivated both mentally and physically even after several playtimes. In subjective evaluations, participants still found the story of the game interesting after three playtimes, and were eager to exercise this way again.

Original languageEnglish
Pages (from-to)475-484
Number of pages10
JournalEntertainment Computing
Volume5
Issue number4
DOIs
Publication statusPublished - 2014
Publication typeA1 Journal article-refereed

Keywords

  • Exergaming
  • Interactive lighting
  • Physical education
  • Schoolchildren
  • Storytelling
  • User experience
  • exergaming
  • game
  • lighting
  • school
  • sound

Publication forum classification

  • Publication forum level 1

Fingerprint

Dive into the research topics of 'Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio'. Together they form a unique fingerprint.

Cite this