Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio

    Research output: Contribution to journalArticleScientificpeer-review

    6 Citations (Scopus)


    Motivated by the troubling news on decreased exercise amount and increased obesity among children and adolescents, we investigated the possibilities of interactive lighting technology in encouraging children to participate in physical exercise in schools. We have created a story-driven physical exercise game based on light and sound utilizing a reasonably priced technological setup. The game has been evaluated with several groups of schoolchildren during physical education classes. The results show that a physical exercise game enhanced with lighting and audio keeps schoolchildren motivated both mentally and physically even after several playtimes. In subjective evaluations, participants still found the story of the game interesting after three playtimes, and were eager to exercise this way again.

    Original languageEnglish
    Pages (from-to)475-484
    Number of pages10
    JournalEntertainment Computing
    Issue number4
    Publication statusPublished - 2014
    Publication typeA1 Journal article-refereed


    • Exergaming
    • Interactive lighting
    • Physical education
    • Schoolchildren
    • Storytelling
    • User experience
    • exergaming
    • game
    • lighting
    • school
    • sound

    Publication forum classification

    • Publication forum level 1


    Dive into the research topics of 'Schoolchildren's user experiences on a physical exercise game utilizing lighting and audio'. Together they form a unique fingerprint.

    Cite this