Abstract
In this paper, guidelines are presented for creating video-based guided tours that employ 360° video content and produce the feeling of augmented reality. The benefit of the approach presented in this paper is that it does not rely on heavy technological requirements but can be implemented by anyone with a consumer level camera capable of making 360° video recordings, in a variety of locations with low cost and modest technological prowess. Principle application areas are for example museum and city tours, wayfinding applications and crafted narrative experiences. The guidelines were derived via a pilot implementation of the tour experience, which was initially ideated using workshop methods.The evaluation of the pilot showed that the approach is promising as a new way to experience locations, and provides us with guidelines that can be classified as essential, recommended and needing consideration for developing and applied such technology. Our guidelines describe and specify a novel method of creating 360° video recordings using low-cost and readily available hardware. The method can be employed by a wide variety of actors to create services administering AR-like experiences in a cost and time effective manner.
Original language | English |
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Title of host publication | Interactivity and Game Creation |
Subtitle of host publication | 9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings |
Editors | Anthony Brooks, Eva Irene Brooks, Duckworth Jonathan |
Publisher | Springer |
Pages | 119-138 |
Edition | 1 |
ISBN (Electronic) | 9783030734268 |
ISBN (Print) | 9783030734251 |
DOIs | |
Publication status | Published - 2021 |
Publication type | A4 Article in conference proceedings |
Event | EAI International Conference on ArtsIT, Interactivity and Game Creation - Virtual Duration: 10 Dec 2020 → 11 Dec 2020 Conference number: 9 |
Publication series
Name | Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering |
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Volume | 367 LNICST |
ISSN (Print) | 1867-8211 |
ISSN (Electronic) | 1867-822X |
Conference
Conference | EAI International Conference on ArtsIT, Interactivity and Game Creation |
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Period | 10/12/20 → 11/12/20 |
Publication forum classification
- Publication forum level 1