Speculative Design and Playable Cities: Co-designing a Mindshift in Sustainable Urban Mobility through Urban Gamification

Research output: Other conference contributionAbstractScientific

Abstract

Individual car usage poses serious sustainability challenges in urban areas; however, strategies for public engagement remain underdeveloped, and a mindshift in the way people commute is needed. By mindshift, we refer to a change in the dominant imaginary of the future (particularly the way young people envision urban life and mobility) which is crucial for reclaiming their right to imagine and shape the city. This in-progress study explores how speculative design and urban gamification tools can be used to create such a mindshift among younger participants toward sustainable transportation. To achieve this, we designed and tested four different workshop activities with two vocational and two upper secondary schools in Tampere, Finland. This short paper briefly describes the different activities and showcases a preliminary analysis of the materials produced in the workshops to better understand young people's urban future imaginations and their reactions to the workshop activities.
Original languageEnglish
Pages415-419
Number of pages5
DOIs
Publication statusPublished - 17 Nov 2025
Publication typeNot Eligible
Event28th International Academic Mindtrek Conference, Mindtrek 25 - Nokia Arena, Tampere, Finland
Duration: 7 Oct 202510 Oct 2025
https://www.mindtrek.org/academic-mindtrek-2025/

Conference

Conference28th International Academic Mindtrek Conference, Mindtrek 25
Abbreviated titleMindtrek '25
Country/TerritoryFinland
CityTampere
Period7/10/2510/10/25
Internet address

Keywords

  • Speculative Design
  • co-design workshops
  • urban gamification
  • sustainable mobility

Publication forum classification

  • Publication forum level 1

ASJC Scopus subject areas

  • Social Sciences(all)

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