Abstract
Individual car usage poses serious sustainability challenges in urban areas; however, strategies for public engagement remain underdeveloped, and a mindshift in the way people commute is needed. By mindshift, we refer to a change in the dominant imaginary of the future (particularly the way young people envision urban life and mobility) which is crucial for reclaiming their right to imagine and shape the city. This in-progress study explores how speculative design and urban gamification tools can be used to create such a mindshift among younger participants toward sustainable transportation. To achieve this, we designed and tested four different workshop activities with two vocational and two upper secondary schools in Tampere, Finland. This short paper briefly describes the different activities and showcases a preliminary analysis of the materials produced in the workshops to better understand young people's urban future imaginations and their reactions to the workshop activities.
| Original language | English |
|---|---|
| Pages | 415-419 |
| Number of pages | 5 |
| DOIs | |
| Publication status | Published - 17 Nov 2025 |
| Publication type | Not Eligible |
| Event | 28th International Academic Mindtrek Conference, Mindtrek 25 - Nokia Arena, Tampere, Finland Duration: 7 Oct 2025 → 10 Oct 2025 https://www.mindtrek.org/academic-mindtrek-2025/ |
Conference
| Conference | 28th International Academic Mindtrek Conference, Mindtrek 25 |
|---|---|
| Abbreviated title | Mindtrek '25 |
| Country/Territory | Finland |
| City | Tampere |
| Period | 7/10/25 → 10/10/25 |
| Internet address |
Keywords
- Speculative Design
- co-design workshops
- urban gamification
- sustainable mobility
Publication forum classification
- Publication forum level 1
ASJC Scopus subject areas
- Social Sciences(all)