The Concept and Research of Gendered Game Culture

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

Despite gender having become a central topic in the game cultural discussion of today, there does not seem to be clear understanding of the concept of gendered game culture or general theoretical framework that would define and support the study of gendered game culture within the field of academic game studies. This paper argues that there are two starting points for understanding the concept of gendered game culture and for its research: the first being how the concept of gender is understood in the context of games, and the second being defining the central gender questions in game studies and locating them in the field of game culture. The paper also presents a preliminary model for the concept and research field of gendered game culture. The model consists of the central research questions on the topic of gender and games, presented in selected leading level game studies journals and conferences and located in the various sectors of game culture. At the same time, the model reveals some of the gender questions not yet presented in these central publications as well as some of the areas of game culture not yet widely studied from gender perspective.
Original languageEnglish
Title of host publicationProceedings of DiGRA 2015 Conference
Subtitle of host publicationDiversity of play: Games – Cultures – Identities
PublisherDigital Games Research Association (DiGRA)
DOIs
Publication statusPublished - 2015
Externally publishedYes
Publication typeA4 Article in conference proceedings

Publication series

NameConference of digital games research association
ISSN (Electronic)2342-9666

Keywords

  • gender
  • game culture
  • game studies

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