Abstract
In recent decades, several studies have suggested and validated user models (e.g., Bartle, and Hexad) to represent different user profiles in games and gamified environments. However, when applying these user models in practice (e.g., to personalize gamification), several studies reported contradictory outcomes. Recently, some studies outlined that one of the possible explanations for these contradictory findings is that people can present changes in their user profiles over time. In this study (N = 118), we present an analysis of the consistency of gamification user orientations after six months of the initial identification, by analyzing the association between user orientations in the first and second data collection. Overall, our results corroborate prior research demonstrating that user orientations can not be considered stable over time and also that the strongest tendency of the users might not be sufficient to determine how users change. Furthermore, we were able to identify that some user orientations can be more stable than others and model some relationships between their profiles after six months. Based on the results, we indicate a research agenda that can further the knowledge about the topic, as well as indicate a set of suggestions on how to model user profiles based on our results.
| Original language | English |
|---|---|
| Pages (from-to) | 1253-1281 |
| Number of pages | 29 |
| Journal | Proceedings of the ACM on Human-Computer Interaction |
| Volume | 7 |
| Issue number | CHI PLAY |
| DOIs | |
| Publication status | Published - 29 Sept 2023 |
| Publication type | A1 Journal article-refereed |
Funding
This work has been supported by the Brazilian Coordination for the Improvement of Higher Education Personnel (CAPES) [Finance Code 001].
| Funders |
|---|
| Brazilian Coordination for the Improvement of Higher Education Personnel |
| Coordenação de Aperfeiçoamento de Pessoal de Nível Superior |
Keywords
- empirical study
- gamification
- Gamification user types
- rank-order consistency
- user modeling
Publication forum classification
- Publication forum level 2
ASJC Scopus subject areas
- Social Sciences (miscellaneous)
- Human-Computer Interaction
- Computer Networks and Communications
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