The Interplay of Two Worlds in Blood Bowl: Implications for Hybrid Board Game Design

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    1 Citation (Scopus)
    Original languageEnglish
    Title of host publicationProceedings of the 13th International Conference on Advances in Computer Entertainment Technology (ACE2016)
    Place of PublicationNew York, NY, USA
    PublisherACM
    ISBN (Print)978-1-4503-4773-0
    DOIs
    Publication statusPublished - 2016
    Publication typeA4 Article in a conference publication
    EventInternational Conference on Advances in Computer Entertainment Technology -
    Duration: 1 Jan 2016 → …

    Conference

    ConferenceInternational Conference on Advances in Computer Entertainment Technology
    Period1/01/16 → …

    Keywords

    • Board game
    • Lautapeli
    • digitaalinen lautapeli
    • digitaalinen mukaelma
    • digital adaptation
    • digital board game
    • game experience
    • hybrid experience
    • hybridikokemus
    • miniature game
    • miniature gaming
    • miniatyyripelaaminen
    • miniatyyripeli
    • pelikokemus

    Publication forum classification

    • Publication forum level 1

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