The World Is Your Playground: A Bibliometric and Text Mining Analysis of Location-Based Game Research

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

1 Citation (Scopus)
13 Downloads (Pure)

Abstract

Location-based games have become mainstream and have been increasingly emphasized in the academic community. However, so far, to our knowledge, no bibliometric analysis of location-based games research literature has been undertaken. We carry out an analysis of 606 publications using bibliometric analysis and text mining. The results reveal prominent researchers, institutions, and countries, as well as the most common research topics and their prevalence over time. The results are useful both to understand the current state of location-based research and for designing future research.
Original languageEnglish
Title of host publicationInteractivity and Game Creation
Subtitle of host publication9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings
EditorsAnthony Brooks, Eva Irene Brooks, Duckworth Jonathan
PublisherSpringer
Pages160-179
Edition1
ISBN (Electronic)9783030734268
ISBN (Print)9783030734251
DOIs
Publication statusPublished - 2021
Publication typeA4 Article in conference proceedings
EventEAI International Conference on ArtsIT, Interactivity and Game Creation - Virtual
Duration: 10 Dec 202011 Dec 2020
Conference number: 9

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume367 LNICST
ISSN (Print)1867-8211
ISSN (Electronic)1867-822X

Conference

ConferenceEAI International Conference on ArtsIT, Interactivity and Game Creation
Period10/12/2011/12/20

Publication forum classification

  • Publication forum level 1

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