Transforming Society and Organizations through Gamification: From the Sustainable Development Goals to Inclusive Workplaces

Agnessa Spanellis (Editor), Tuomas Harviainen (Editor)

Research output: Book/ReportAnthologyScientificpeer-review

4 Citations (Scopus)
Original languageEnglish
Place of PublicationCham
PublisherPalgrave Macmillan
Number of pages370
ISBN (Electronic)978-3-030-68207-1
ISBN (Print)978-3-030-68206-4
DOIs
Publication statusPublished - 2021
Publication typeC2 Edited book

Keywords

  • Gamification
  • Simulation
  • Games
  • Serious Games
  • Sustainability
  • Organizations

Publication forum classification

  • Publication forum level 3

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