TY - GEN
T1 - Aiming for validity
T2 - 5th International GamiFIN Conference, GamiFIN 2021
AU - Cestino-Castilla, Joaquin
AU - Macey, Joseph
AU - McCauley, Brian
N1 - Jufoid=53269
PY - 2021
Y1 - 2021
N2 - Esports is a phenomenon which continues to grow in socio-cultural and economic importance, yet it remains at the edges of mainstream society. To date, there have been few works which address the topic in terms of legitimacy, particularly the micro-processes of legitimization. Given that the esports system is one which currently operates outside wider societal practices, the lived experiences of actors in the ecosystem can offer valuable insights into the world of esports. This research employs IPA in order to understand how actors in organized grassroots esports movements make sense of their individual experiences and actions. A series of novel contributions are provided by this work. First, micro-level theories of legitimacy are applied to a phenomenon which has recently come to mainstream attention, one which is at the same time a business and a culture. Second, it is the first, in our knowledge, to apply a qualitative methodology to the explicit issue of legitimacy in esports. Third, it adds to theories of legitimacy and institutional change by providing empirical insights into the circumstances in which the experience of conflicts in legitimacy judgments independently mobilizes actors, shaping collective action into grassroots activism efforts. Finally, it highlights tensions between international success and the foundations of grassroots esports.
AB - Esports is a phenomenon which continues to grow in socio-cultural and economic importance, yet it remains at the edges of mainstream society. To date, there have been few works which address the topic in terms of legitimacy, particularly the micro-processes of legitimization. Given that the esports system is one which currently operates outside wider societal practices, the lived experiences of actors in the ecosystem can offer valuable insights into the world of esports. This research employs IPA in order to understand how actors in organized grassroots esports movements make sense of their individual experiences and actions. A series of novel contributions are provided by this work. First, micro-level theories of legitimacy are applied to a phenomenon which has recently come to mainstream attention, one which is at the same time a business and a culture. Second, it is the first, in our knowledge, to apply a qualitative methodology to the explicit issue of legitimacy in esports. Third, it adds to theories of legitimacy and institutional change by providing empirical insights into the circumstances in which the experience of conflicts in legitimacy judgments independently mobilizes actors, shaping collective action into grassroots activism efforts. Finally, it highlights tensions between international success and the foundations of grassroots esports.
KW - Activism
KW - Esports
KW - Grassroots
KW - IPA
KW - Legitimacy
UR - http://www.scopus.com/inward/record.url?scp=85108173143&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:85108173143
T3 - CEUR Workshop Proceedings
SP - 190
EP - 199
BT - Proceedings of the 5th International GamiFIN Conference Levi, Finland, April 7-9, 2021
A2 - Bujić, Mila
A2 - Koivisto, Jonna
A2 - Hamari, Juho
Y2 - 7 April 2021 through 9 April 2021
ER -