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Analyzing the Potential of a Roguelike Deckbuilder Serious Game to Improve Brazilian Sign Language Vocabulary

  • Alexandre dos Anjos de Souza
  • , Leonardo Tórtoro Pereira
  • , Wilk Oliveira

Tutkimustuotos: KonferenssiartikkeliTieteellinenvertaisarvioitu

32 Lataukset (Pure)

Abstrakti

Beyond 400 million people in the world have moderate or complete hearing loss and typically communicate with sign language. Learning sign language can be challenging due to the lack of easily accessible learning materials and only a few people know their country's sign language. We present Roguelibras, a Roguelike Deckbuilder serious game that uses the genre's mechanics and gameplay as a mean to learn sign language and can be played even on low-end computers, aiding its use in developing countries. We tested the game with 29 hearing participants, using pre- and post-test questionnaires asking about the meaning of 9 different signs. According to a 5-point Likert scale question, the majority stated they enjoyed the game, while their score significantly improved when comparing knowledge of the signs before and after playing. This shows the potential of the game as an entertaining alternative to help learn sign language.
AlkuperäiskieliEnglanti
Otsikko2025 IEEE International Conference on Advanced Learning Technologies, ICALT 2025
AlaotsikkoProceedings
KustantajaIEEE
Sivut204-206
ISBN (elektroninen)979-8-3315-6530-5
DOI - pysyväislinkit
TilaJulkaistu - 2025
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaIEEE International Conference on Advanced Learning Technologies - Changhua, Taiwan
Kesto: 14 heinäk. 202517 heinäk. 2025

Julkaisusarja

Nimi Proceedings - IEEE International Conference on Advanced Learning Technologies
ISSN (elektroninen)2161-377X

Conference

ConferenceIEEE International Conference on Advanced Learning Technologies
Maa/AlueTaiwan
KaupunkiChanghua
Ajanjakso14/07/2517/07/25

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