Abstrakti
A longitudinal study in the real context of use of a wearable device, a sports watch, was conducted to understand how customization is used. For it, 103 users reported their device use in an online survey once a month for six months.
Customization activity was found to be at its highest during the first months of usage. After six months of usage, 72% of the participants still used the customization options at least monthly, and of those, 23% customized weekly.
Customization appears to be an important feature, as only 20% of the participants customized very little, and for some it was one of the reasons for their purchase decision. Overall, the majority (68%) were satisfied with the
customization options on their sports watch.
Customization activity was found to be at its highest during the first months of usage. After six months of usage, 72% of the participants still used the customization options at least monthly, and of those, 23% customized weekly.
Customization appears to be an important feature, as only 20% of the participants customized very little, and for some it was one of the reasons for their purchase decision. Overall, the majority (68%) were satisfied with the
customization options on their sports watch.
Alkuperäiskieli | Englanti |
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Otsikko | Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia (MUM ’16), December 12–15, 2016, Rovaniemi, Finland |
Julkaisupaikka | NY |
Kustantaja | ACM |
Sivut | 5-10 |
Sivumäärä | 6 |
ISBN (elektroninen) | 978-1-4503-4860-7 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 12 jouluk. 2016 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | INTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA - Kesto: 1 tammik. 1900 → … |
Conference
Conference | INTERNATIONAL CONFERENCE ON MOBILE AND UBIQUITOUS MULTIMEDIA |
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Ajanjakso | 1/01/00 → … |
Julkaisufoorumi-taso
- Jufo-taso 1