Abstrakti
Decision-making is a vital skill of our daily cognitive arsenal. The rise of virtual reality (VR) worlds like the metaverse, have created a new need to investigate human behavior under a technologically novel and multisensory prism. In this study, we experimentally investigate types of decision-making in artificial realities mediated by different levels of immersion (PC monitor vs. VR HMD) and sense of embodiment (self-motion vs. self-anchored). Participants (N=183) conducted a daily-life decision-making task of financial allocation, based on evaluating either a 3D graph or 2D graph containing price information across different periods. Five decision-making styles are evaluated including Rational, Intuitive, Dependent, Avoidant, and Spontaneous. Our results indicate that decision-making styles do not differ between diverse virtual realities, and instead remain similar to the control 2D condition. However, due to the flexible nature of decision-making it is possible that content and environmental factors are still likely to influence decision-making in VR experiences.
Alkuperäiskieli | Englanti |
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Otsikko | AMCIS 2023 Proceedings |
Kustantaja | Association for Information Systems |
Sivumäärä | 10 |
ISBN (elektroninen) | 978-1-958200-05-6 |
Tila | Julkaistu - 2023 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | Americas Conference on Information Systems - Panama City, Panama Kesto: 10 elok. 2023 → 12 elok. 2023 |
Conference
Conference | Americas Conference on Information Systems |
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Maa/Alue | Panama |
Kaupunki | Panama City |
Ajanjakso | 10/08/23 → 12/08/23 |
Julkaisufoorumi-taso
- Jufo-taso 1