Ecological In/congruence: Becoming Sensitised to Nature in Video Games through Humanistic First-Person Research

Tutkimustuotos: KonferenssiartikkeliScientificvertaisarvioitu

3 Lataukset (Pure)

Abstrakti

The ongoing ecological crisis is the current biggest threat for our species. As we attempt to address the situation through policy, interventions, and education, we urgently need to understand how people encounter and relate to nature: As it is, in the world, and portrayed through different media. As an exemplary medium facilitating digital nature, this paper focuses on video games. Using first-person research methods, we report on the first author sensitising themselves to nature as a ubiquitous feature, theme, and actor in video games. They played eight nature-focused games for three months. Through auto-ethnography, close reading and “noticing” (after Tsing), we make sense of their experiences using the humanistic concept of ecological (in)congruence: We draw out the relational gap and potential meanings between real nature and its virtual equivalent. Based on these insights, we outline two design impulses for how the HCI community might approach nature-within games and beyond.

AlkuperäiskieliEnglanti
OtsikkoProceedings of the CHI Conference on Human Factors in Computing Systems (CHI '24)
KustantajaACM
ISBN (elektroninen)9798400703300
DOI - pysyväislinkit
TilaJulkaistu - 11 toukok. 2024
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaACM SIGCHI Annual Conference on Human Factors in Computing Systems - Honolulu, Yhdysvallat
Kesto: 11 toukok. 202416 toukok. 2024

Conference

ConferenceACM SIGCHI Annual Conference on Human Factors in Computing Systems
Maa/AlueYhdysvallat
KaupunkiHonolulu
Ajanjakso11/05/2416/05/24

Julkaisufoorumi-taso

  • Jufo-taso 3

!!ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

Sormenjälki

Sukella tutkimusaiheisiin 'Ecological In/congruence: Becoming Sensitised to Nature in Video Games through Humanistic First-Person Research'. Ne muodostavat yhdessä ainutlaatuisen sormenjäljen.

Siteeraa tätä