Exploring characteristics of students’ emotions, flow and motivation in a math game competition

    Tutkimustuotos: KonferenssiartikkeliScientificvertaisarvioitu

    14 Sitaatiot (Scopus)

    Abstrakti

    The overall objective of the present study was to investigate associations between emotions, flow experience, intrinsic motivation, and playing performance in a math game competition. Finnish 3rd – 6th graders (n = 251) participated in a math game competition relying on intra-classroom cooperation and inter-classroom competition. During a three-week competition period, students were allowed to freely play a digital rational number game founded on number line estimation task mechanics. An online questionnaire was used to collect students’ experiences after the competition. The results indicated that students who experienced higher positive emotions in the competition also experienced higher levels of flow. Findings also showed that intrinsically motivated students experienced more positive emotions and higher flow as well as indicated a higher willingness to participate in math game competitions again as compared to low intrinsically motivated students. Moreover, current results provided some evidence that game based competitions might engage also lower performing students.

    AlkuperäiskieliEnglanti
    Otsikko Proceedings of the 2nd International GamiFIN Conference Pori, Finland, May 21-23, 2018.
    KustantajaCEUR-WS
    Sivut20-29
    Sivumäärä10
    Vuosikerta2186
    TilaJulkaistu - 2018
    OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
    TapahtumaGamiFIN Conference -
    Kesto: 21 toukok. 201823 toukok. 2018

    Julkaisusarja

    NimiCEUR Workshop Proceedings
    ISSN (painettu)1613-0073

    Conference

    ConferenceGamiFIN Conference
    Ajanjakso21/05/1823/05/18

    Julkaisufoorumi-taso

    • Jufo-taso 1

    !!ASJC Scopus subject areas

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