Abstrakti
We develop a game-theoretic semantics (GTS) for the fragment ATL+ of the alternating-time temporal logic ATL⁎, thereby extending the recently introduced GTS for ATL. We show that the game-theoretic semantics is equivalent to the standard compositional semantics of ATL+ with perfect-recall strategies. Based on the new semantics, we provide an analysis of the memory and time resources needed for model checking ATL+ and show that strategies of the verifier that use only a very limited amount of memory suffice. Furthermore, using the GTS, we provide a new algorithm for model checking ATL+ and identify a natural hierarchy of tractable fragments of ATL+ that substantially extend ATL.
Alkuperäiskieli | Englanti |
---|---|
Artikkeli | 104554 |
Sivumäärä | 23 |
Julkaisu | Information and Computation |
Vuosikerta | 276 |
Varhainen verkossa julkaisun päivämäärä | 2020 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 2021 |
OKM-julkaisutyyppi | A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä |
Julkaisufoorumi-taso
- Jufo-taso 2
!!ASJC Scopus subject areas
- Theoretical Computer Science
- Information Systems
- Computer Science Applications
- Computational Theory and Mathematics