Gamified doll-dramas: Provocations, playbor and participatory play practices in the age of iTV

Katriina Heljakka, Pauliina Tuomi

Tutkimustuotos: KonferenssiartikkeliTieteellinenvertaisarvioitu

Abstrakti

This work-in-progress paper presents a study on mature toy players and their gamified activities related to production of serial narratives of toy characters shared on social media platforms, Facebook and Instagram. Our research builds on two case studies of doll-dramas, or visually and socially shared toy stories, demonstrating how Barbie dolls are employed as characters in serial and interactive storytelling targeted to adult audiences. The focus of the paper is in investigating the gamified dimensions of interaction between mature players participating in the creation and consumption of doll-dramas. We ask how the creators of doll-dramas as the authoring players and hosts invite others to join in their game: to participate in the cultivation of the provocative storylines through persuasion strategies recognized from gamification. Our goal is to investigate how the relationships between acts of playbor, game-like player persuasion strategies, and active viewership of doll-dramas develop to participatory play practices and experiences familiar from the consumption of Interactive TV (iTV).

AlkuperäiskieliEnglanti
Otsikko21st International Conference on Intelligent Games and Simulation, GAME-ON 2020
ToimittajatAna Veloso, Oscar Mealha, Liliana Costa
KustantajaEUROSIS
Sivut67-70
Sivumäärä4
ISBN (elektroninen)978-94-92859-11-2
TilaJulkaistu - 2020
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
Tapahtuma21st International Conference on Intelligent Games and Simulation, GAME-ON 2020 - Aveiro, Portugali
Kesto: 24 syysk. 202025 syysk. 2020

Julkaisusarja

Nimi21st International Conference on Intelligent Games and Simulation, GAME-ON 2020

Conference

Conference21st International Conference on Intelligent Games and Simulation, GAME-ON 2020
Maa/AluePortugali
KaupunkiAveiro
Ajanjakso24/09/2025/09/20

Julkaisufoorumi-taso

  • Jufo-taso 0

!!ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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