GreenLife: A Persuasive Social Robot to Enhance the Sustainable Behavior in shared Living Spaces

Tutkimustuotos: KonferenssiartikkeliScientificvertaisarvioitu

49 Lataukset (Pure)

Abstrakti

This research aims to gain understanding of interactive technology, which could persuade building users to behave sustainably inside shared living spaces. By utilizing the research through design approach, we conducted a three-phase qualitative study to explore persuasive technologies for sustainability. First, we ran three focus groups (n=14) to explore what form of interactive technology could persuade building users to behave sustainably, and to investigate their related needs. Second, based on the focus group findings, we designed an application concept called GreenLife for the social robot Pepper. Third, we evaluated the GreenLife concept represented by video scenarios using an online survey (n=20). Most participants believed that social robots can persuade building users to behave sustainably by providing social feedback, valuable rewards, and reliable information on sustainability. A list of design implications was formulated to support the future design of social robots as motivators of sustainability in shared living spaces.

AlkuperäiskieliEnglanti
OtsikkoNordiCHI 2020 - Proceedings of the 11th Nordic Conference on Human-Computer Interaction
AlaotsikkoShaping Experiences, Shaping Society
Sivut1-12
ISBN (elektroninen)9781450375795
DOI - pysyväislinkit
TilaJulkaistu - 25 lokak. 2020
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaNordic Conference on Human-Computer Interaction - Virtual, Online, Viro
Kesto: 25 lokak. 202029 lokak. 2020

Julkaisusarja

NimiACM International Conference Proceeding Series

Conference

ConferenceNordic Conference on Human-Computer Interaction
Maa/AlueViro
KaupunkiVirtual, Online
Ajanjakso25/10/2029/10/20

Julkaisufoorumi-taso

  • Jufo-taso 1

!!ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Sormenjälki

Sukella tutkimusaiheisiin 'GreenLife: A Persuasive Social Robot to Enhance the Sustainable Behavior in shared Living Spaces'. Ne muodostavat yhdessä ainutlaatuisen sormenjäljen.

Siteeraa tätä