TY - GEN
T1 - GS-Pose
T2 - International Conference on 3D Vision
AU - Cai, Dingding
AU - Heikkilä, Janne
AU - Rahtu, Esa
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - This paper introduces GS-Pose, a unified framework for localizing and estimating the 6D pose of novel objects. GS-Pose begins with a set of posed RGB images of a previously unseen object and builds three distinct representations stored in a database. At inference, GS-Pose operates sequentially by locating the object in the input image, estimating its initial 6D pose using a retrieval approach, and refining the pose with a render-and-compare method. The key insight is the application of the appropriate object representation at each stage of the process. In particular, for the refinement step, we leverage 3D Gaussian splatting, a novel differentiable rendering technique that offers high rendering speed and relatively low optimization time. Off-the-shelf toolchains and commodity hard-ware, such as mobile phones, can be used to capture new objects to be added to the database. Extensive evaluations on the LINEMOD and OnePose-LowTexture datasets demonstrate excellent performance, establishing the new state-of-the-art. The source code is publicly available at https://github.com/dingdingcai/GSPose.
AB - This paper introduces GS-Pose, a unified framework for localizing and estimating the 6D pose of novel objects. GS-Pose begins with a set of posed RGB images of a previously unseen object and builds three distinct representations stored in a database. At inference, GS-Pose operates sequentially by locating the object in the input image, estimating its initial 6D pose using a retrieval approach, and refining the pose with a render-and-compare method. The key insight is the application of the appropriate object representation at each stage of the process. In particular, for the refinement step, we leverage 3D Gaussian splatting, a novel differentiable rendering technique that offers high rendering speed and relatively low optimization time. Off-the-shelf toolchains and commodity hard-ware, such as mobile phones, can be used to capture new objects to be added to the database. Extensive evaluations on the LINEMOD and OnePose-LowTexture datasets demonstrate excellent performance, establishing the new state-of-the-art. The source code is publicly available at https://github.com/dingdingcai/GSPose.
KW - 3d gaussian splatting
KW - 6d object pose estimation
KW - pose refinement
U2 - 10.1109/3DV66043.2025.00097
DO - 10.1109/3DV66043.2025.00097
M3 - Conference contribution
AN - SCOPUS:105016212439
T3 - International Conference on 3D Vision proceedings
SP - 1001
EP - 1011
BT - 2025 International Conference on 3D Vision (3DV)
PB - IEEE
Y2 - 25 March 2025 through 28 March 2025
ER -