Abstrakti
Virtual reality (VR) provides unprecedented immersive experience using high-resolution spherical stereoscopic panoramic video. Such an experience is achieved by using head-mounted display (HMD) which has very strict latency bounds in order to respond promptly to user movements. Conventional streaming of VR video requires large bandwidth because the entire captured panorama is transmitted. However, only a limited field-of-view (FOV) is displayed by an HMD, resulting in wastage of bandwidth. To alleviate the problem, this paper proposes a High Efficiency Video Coding (HEVC) compliant approach for efficient coding and streaming of stereoscopic VR content. The proposed method is based on partitioning video pictures into tiles, where only the required tiles corresponding to the primary viewport are transmitted in high resolution, while the remaining parts are transmitted in low resolution. Furthermore, this method enables coding stereoscopic video contents using a conventional HEVC codec, while still achieving significant compression gain by means of adopting inter-view prediction only in intra random access point (IRAP) pictures. Using this method, the predicted view can be decoded independently of the main view, hence allowing simultaneous decoding instances. Experimental results demonstrate that the proposed approach is able to substantially improve compression efficiency and streaming bitrate performance.
Alkuperäiskieli | Englanti |
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Otsikko | 2016 Picture Coding Symposium, PCS 2016 |
Kustantaja | IEEE |
ISBN (elektroninen) | 9781509059669 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 19 huhtik. 2017 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | Picture Coding Symposium - Kesto: 1 tammik. 1900 → … |
Conference
Conference | Picture Coding Symposium |
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Ajanjakso | 1/01/00 → … |
Julkaisufoorumi-taso
- Jufo-taso 0
!!ASJC Scopus subject areas
- Media Technology
- Signal Processing