MESMER: Towards a Playful Tangible Tool for Non-Verbal Multi-Stakeholder Conversations

Ferran Altarriba Bertran, Ahmet Börütecene, Oguz 'Oz' Buruk, Mattia Thibault, Katherine Isbister

Tutkimustuotos: AbstraktiTieteellinen

1 Sitaatiot (Scopus)
8 Lataukset (Pure)

Abstrakti

In this paper we present MESMER, a work-in-progress tangible conversation tool for playful design. Our work extends the Otherworld Framework (OF) [7] for tangible tools by centering specifically on play as a conversation topic. Here we unpack how early experiments with OF motivated our work and describe the current iteration of the MESMER tool, which comprises persona cards, various boards, and a shared physical token. MESMER is inspired by our findings from early trials with OF: performative playful interaction promoted playful and divergent thinking; embodied non-verbal communication led to shared insights, the board's contents and structure helped scaffold conversations, a diversity of personas and narratives seemed desirable, and role-playing personas encouraged multi-stakeholder empathy. Our ongoing research aims to help designers and researchers to facilitate engaging, fruitful and inspiring conversations where diverse stakeholders can contribute to playful technology design.
AlkuperäiskieliEnglanti
Sivumäärä5
DOI - pysyväislinkit
TilaJulkaistu - 2 marrask. 2020
OKM-julkaisutyyppiEi OKM-tyyppiä
TapahtumaCHI Play -
Kesto: 19 lokak. 201431 lokak. 2018
https://chiplay.acm.org/2014/

Conference

ConferenceCHI Play
Ajanjakso19/10/1431/10/18
www-osoite

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