Abstrakti
High-performance ray tracing on CPU is now largely based on Multi Bounding Volume Hierarchy (MBVH) trees. We apply MBVH to a fixed-function ray tracing accelerator architecture. According to cycle-level simulations and power analysis, MBVH reduces energy per frame by an average of 24% and improves performance per area by 19% in scenes with incoherent rays, due to its compact memory layout which reduces DRAM traffic. With primary rays, energy efficiency improves by 15% and performance per area by 20%.
Alkuperäiskieli | Englanti |
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Otsikko | SIGGRAPH ASIA 2016 Technical Briefs |
Kustantaja | ACM |
ISBN (painettu) | 978-1-4503-4541-5 |
DOI - pysyväislinkit | |
Tila | Julkaistu - 2016 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | ACM SIGGRAPH ASIA - Kesto: 1 tammik. 1900 → … |
Conference
Conference | ACM SIGGRAPH ASIA |
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Ajanjakso | 1/01/00 → … |
Julkaisufoorumi-taso
- Jufo-taso 1