Abstrakti
The rise of the intelligent information world presents significant challenges for the telecommunication industry in meeting the service-level requirements of future applications and incorporating societal and behavioral awareness into the Internet of Things (IoT) objects. Social Digital Twins (SDTs), or Digital Twins augmented with social capabilities, have the potential to revolutionize digital transformation and meet the connectivity, computing, and storage needs of IoT devices in dynamic Fifth-Generation (5G) and Beyond Fifth-Generation (B5G) networks.
This research focuses on enabling dynamic social-aware B5G networking. The main contributions of this work include(i) the design of a reference architecture for the orchestration of SDTs at the network edge to accelerate the service discovery procedure across the Social Internet of Things (SIoT); (ii) a methodology to evaluate the highly dynamic system performance considering jointly communication and computing resources; (iii) a set of practical conclusions and outcomes helpful in designing future digital twin-enabled B5G networks. Specifically, we propose an orchestration for SDTs and an SIoT-Edge framework aligned with the Multi-access Edge Computing (MEC) architecture ratified by the European Telecommunications Standards Institute (ETSI). We formulate the optimal placement of SDTs as a Quadratic Assignment Problem (QAP) and propose a graph-based approximation scheme considering the different types of IoT devices, their social features, mobility patterns, and the limited computing resources of edge servers. We also study the appropriate intervals for re-optimizing the SDT deployment at the network edge. The results demonstrate that accounting for social features in SDT placement offers considerable improvements in the SIoT browsing procedure. Moreover, recent advancements in wireless communications, edge computing, and intelligent device technologies are expected to promote the growth of SIoT with pervasive sensing and computing capabilities, ensuring seamless connections among SIoT objects.
We then offer a performance evaluation methodology for eXtended Reality (XR) services in edge-assisted wireless networks and propose fluid approximations to characterize the XR content evolution. The approach captures the time and space dynamics of the content distribution process during its transient phase, including time-varying loads, which are affected by arrival, transition, and departure processes. We examine the effects of XR user mobility on both communication and computing patterns. The results demonstrate that communication and computing planes are the key barriers to meeting the requirement for real-time transmissions. Furthermore, due to the trend toward immersive, interactive, and contextualized experiences, new use cases affect user mobility patterns and, therefore, system performance.
This research focuses on enabling dynamic social-aware B5G networking. The main contributions of this work include(i) the design of a reference architecture for the orchestration of SDTs at the network edge to accelerate the service discovery procedure across the Social Internet of Things (SIoT); (ii) a methodology to evaluate the highly dynamic system performance considering jointly communication and computing resources; (iii) a set of practical conclusions and outcomes helpful in designing future digital twin-enabled B5G networks. Specifically, we propose an orchestration for SDTs and an SIoT-Edge framework aligned with the Multi-access Edge Computing (MEC) architecture ratified by the European Telecommunications Standards Institute (ETSI). We formulate the optimal placement of SDTs as a Quadratic Assignment Problem (QAP) and propose a graph-based approximation scheme considering the different types of IoT devices, their social features, mobility patterns, and the limited computing resources of edge servers. We also study the appropriate intervals for re-optimizing the SDT deployment at the network edge. The results demonstrate that accounting for social features in SDT placement offers considerable improvements in the SIoT browsing procedure. Moreover, recent advancements in wireless communications, edge computing, and intelligent device technologies are expected to promote the growth of SIoT with pervasive sensing and computing capabilities, ensuring seamless connections among SIoT objects.
We then offer a performance evaluation methodology for eXtended Reality (XR) services in edge-assisted wireless networks and propose fluid approximations to characterize the XR content evolution. The approach captures the time and space dynamics of the content distribution process during its transient phase, including time-varying loads, which are affected by arrival, transition, and departure processes. We examine the effects of XR user mobility on both communication and computing patterns. The results demonstrate that communication and computing planes are the key barriers to meeting the requirement for real-time transmissions. Furthermore, due to the trend toward immersive, interactive, and contextualized experiences, new use cases affect user mobility patterns and, therefore, system performance.
Alkuperäiskieli | Englanti |
---|---|
Julkaisupaikka | Italy |
Kustantaja | omakustanne |
ISBN (elektroninen) | 978-952-03-2834-4 |
ISBN (painettu) | 978-952-03-2833-7 |
Tila | Julkaistu - 2023 |
OKM-julkaisutyyppi | G4 Monografiaväitöskirja |
Tutkimusalat
- modernisaatio, anti-moderni modernismi, kokemus, asuminen, maalais- kodit, 1920- ja 1930-luvut