Some background on dialogue management and conversational speech for dialogue systems

Yorick Wilks, Roberta Catizone, Simon Worgan, Markku Turunen

    Tutkimustuotos: Katsausartikkelivertaisarvioitu

    28 Sitaatiot (Scopus)

    Abstrakti

    Several dialogue management (DM) architectures and conversational speech for dialogue systems are presented. Basic types of DM systems include dialogue grammars and frames, plan-based and collaborative systems, and conversational games theory. DM architectures include SmartKom, Trindi, WITAS, CONVERSE, COMIC, agent-based dialogue management, and DM and automatic speech recognition (ASR) language modeling. All data collection tasks should be tailored for the conversational scenario under consideration as each scenario can present different properties. It is shown in the multimodal dialogue system that turn taking can usually be achieved by a fusion of gesture, gaze, and intonation. Intonation within the speech signal informs the dialogue manager when new information is introduced into the current conversation. By placing established emotion detection methods within the recursive nature of conversation we can consider discourse as the exploitation of the shared set of interaction affordances.

    AlkuperäiskieliEnglanti
    Sivut128-139
    Sivumäärä12
    JulkaisuComputer Speech and Language
    Vuosikerta25
    Numero2
    DOI - pysyväislinkit
    TilaJulkaistu - 2011
    OKM-julkaisutyyppiA2 Katsausartikkeli tieteellisessä aikakauslehdessä

    Tutkimusalat

    • Dialogue architectures
    • Dialogue management
    • Dialogue systems
    • Emotion detection
    • Human-computer interaction

    Julkaisufoorumi-taso

    • Ei tasoa

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