Siirry päänavigointiin Siirry hakuun Siirry pääsisältöön

Sound Judgment: A Multi-Year Evaluation of Audio Aesthetics and Gameplay Impact in DareFightingICE Sound Design Competition

  • Ibrahim Khan*
  • , Can Gürsesli
  • , Thai Van Nguyen
  • , Ruck Thawonmas
  • *Tämän työn vastaava kirjoittaja

Tutkimustuotos: KonferenssiartikkeliTieteellinenvertaisarvioitu

4 Lataukset (Pure)

Abstrakti

This paper presents a multi-year evaluation (2022-2024) of winning entries from the DareFightingICE Sound Design Competition, analyzing the interplay between audio aesthetics and gameplay functionality for visually impaired players and the Blind AI agent. Through user studies (n = 26 and n = 21) and a comprehensive ablation study of the 2024 winning sound design, we reveal three key findings: (1) While winning entries consistently achieved high aesthetic ratings, scores plateaued despite year-on-year improvements in Blind AI performance, indicating a decoupling of these dimensions; (2) Systematic muting identified 'critical' sounds whose absence severely impaired AI decision-making, whereas static background music introduced detrimental noise; (3) Drastically reducing sound design to 10% of sound effects degraded both AI win ratios and human aesthetic perception. These results demonstrate that practical accessible audio requires prioritizing unambiguous cues for frequent actions, minimizing sonic redundancy like non-adaptive BGM, and validating sound designs through dual AI/human evaluation. We provide actionable strategies for designers targeting future competitions and inclusive gaming.

AlkuperäiskieliEnglanti
OtsikkoProceedings of the IEEE 2025 Conference on Games, CoG 2025
KustantajaIEEE COMPUTER SOCIETY PRESS
Sivumäärä8
ISBN (elektroninen)9798331589042
ISBN (painettu)979-8-3315-8905-9
DOI - pysyväislinkit
TilaJulkaistu - 2025
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaIEEE Conference on Games - Lisbon, Portugali
Kesto: 26 elok. 202529 elok. 2025

Julkaisusarja

NimiIEEE Conference on Games
ISSN (painettu)2325-4270
ISSN (elektroninen)2325-4289

Conference

ConferenceIEEE Conference on Games
Maa/AluePortugali
KaupunkiLisbon
Ajanjakso26/08/2529/08/25

Julkaisufoorumi-taso

  • Jufo-taso 1

!!ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Graphics and Computer-Aided Design
  • Artificial Intelligence

Sormenjälki

Sukella tutkimusaiheisiin 'Sound Judgment: A Multi-Year Evaluation of Audio Aesthetics and Gameplay Impact in DareFightingICE Sound Design Competition'. Ne muodostavat yhdessä ainutlaatuisen sormenjäljen.

Siteeraa tätä