Space Pace: Method for Creating Augmented Reality Tours Based on 360 Videos

Timo Nummenmaa, Oğuz Buruk, Mila Bujić, Max Sjöblom, Jussi Holopainen, Juho Hamari

Tutkimustuotos: KonferenssiartikkeliScientificvertaisarvioitu

2 Sitaatiot (Scopus)
24 Lataukset (Pure)


In this paper, guidelines are presented for creating video-based guided tours that employ 360° video content and produce the feeling of augmented reality. The benefit of the approach presented in this paper is that it does not rely on heavy technological requirements but can be implemented by anyone with a consumer level camera capable of making 360° video recordings, in a variety of locations with low cost and modest technological prowess. Principle application areas are for example museum and city tours, wayfinding applications and crafted narrative experiences. The guidelines were derived via a pilot implementation of the tour experience, which was initially ideated using workshop methods.The evaluation of the pilot showed that the approach is promising as a new way to experience locations, and provides us with guidelines that can be classified as essential, recommended and needing consideration for developing and applied such technology. Our guidelines describe and specify a novel method of creating 360° video recordings using low-cost and readily available hardware. The method can be employed by a wide variety of actors to create services administering AR-like experiences in a cost and time effective manner.
OtsikkoInteractivity and Game Creation
Alaotsikko9th EAI International Conference, ArtsIT 2020, Aalborg, Denmark, December 10–11, 2020, Proceedings
ToimittajatAnthony Brooks, Eva Irene Brooks, Duckworth Jonathan
ISBN (elektroninen)9783030734268
ISBN (painettu)9783030734251
DOI - pysyväislinkit
TilaJulkaistu - 2021
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaEAI International Conference on ArtsIT, Interactivity and Game Creation - Virtual
Kesto: 10 jouluk. 202011 jouluk. 2020
Konferenssinumero: 9


NimiLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Vuosikerta367 LNICST
ISSN (painettu)1867-8211
ISSN (elektroninen)1867-822X


ConferenceEAI International Conference on ArtsIT, Interactivity and Game Creation


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