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The fuzzy front end of experience design

  • Eija Kaasinen
  • , Heli Väätäjä
  • , Hannu Karvonen
  • , Yichen Lu

    Tutkimustuotos: KonferenssiartikkeliTieteellinenvertaisarvioitu

    4 Sitaatiot (Scopus)

    Abstrakti

    The basic idea behind Experience Design approach is that before ideating the solution, you define what experience to design for. This is a critical point in a design process, because the experience goal needs to be appropriate for the target context of use, in line with the brand experience, and meaningful to truly engage users. In the early phases of the experience design process, in the fuzzy front end, there are several sources that can guide experience goal setting. One important way is empathic understanding of the users' world and stepping into the users' shoes, but there are also other sources of insight and inspiration for setting the experiential goals such as brand promise, technology and societal trends as well as mere vision of renewal. In this workshop, we aim to collect examples of the fuzzy front end of the experience design process and analyze how the different sources of insight and inspiration influence experience goal setting. Copyright is held by the owner/author(s).

    AlkuperäiskieliEnglanti
    OtsikkoProceedings of the NordiCHI 2014: The 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational
    JulkaisupaikkaNew York, NY
    KustantajaACM
    Sivut797-800
    Sivumäärä4
    ISBN (painettu)978-1-4503-2542-4
    DOI - pysyväislinkit
    TilaJulkaistu - 26 lokak. 2014
    OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
    TapahtumaNordic Conference on Human-Computer Interaction -
    Kesto: 1 tammik. 2014 → …

    Julkaisusarja

    NimiNordic conference on human-computer interaction

    Conference

    ConferenceNordic Conference on Human-Computer Interaction
    Ajanjakso1/01/14 → …

    Julkaisufoorumi-taso

    • Jufo-taso 1

    !!ASJC Scopus subject areas

    • Human-Computer Interaction
    • Software

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