The measuring metrics of weak ties: A quantitative analysis of network structure of online game community and text categorization

Boyang Zhang, Peng Yao, Hannu Kärkkäinen, Thomas Olsson

Tutkimustuotos: KonferenssiartikkeliTieteellinenvertaisarvioitu

Abstrakti

The purpose of this research paper is to explore measuring metrics of weak ties in the online social media game community. Weak ties are able to obtain new information and new knowledge, efficiently disseminate simple and novel information, provide innovativeness and creativity. This research sheds the light on the measurement of weak ties especially in online game communities, seeking answers towards what is being measured and what patterns have been used. A constructive model is provided to advance effective measures in analysing the usage of weak ties about online game communities. This study has gone way towards enhancing the understanding of performances of weak ties in the perspective of network structure and text categorization, revisits the significant of weak ties.

AlkuperäiskieliEnglanti
OtsikkoProceedings of the 14th European Conference on Game Based Learning, ECGBL 2020
ToimittajatPanagiotis Fotaris
KustantajaAcademic Conferences and Publishing International Limited
Sivut693-698
Sivumäärä6
ISBN (elektroninen)978-1-912764-70-9
ISBN (painettu)978-1-912764-71-6
DOI - pysyväislinkit
TilaJulkaistu - 2020
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaEuropean Conference on Game Based Learning - Virtual, Online
Kesto: 24 syysk. 202025 syysk. 2020

Julkaisusarja

NimiProceedings of the European Conference on Games-based Learning
Vuosikerta2020 September
ISSN (painettu)2049-0992
ISSN (elektroninen)2049-1018

Conference

ConferenceEuropean Conference on Game Based Learning
KaupunkiVirtual, Online
Ajanjakso24/09/2025/09/20

Julkaisufoorumi-taso

  • Jufo-taso 0

!!ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Human-Computer Interaction
  • Software
  • Control and Systems Engineering
  • Education

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