Towards sylvan games: Exploring playful forest-technology interactions

Tutkimustuotos: KonferenssiartikkeliScientificvertaisarvioitu

7 Lataukset (Pure)

Abstrakti

This paper presents a study based on research through design, exploring the potentials of the intersection between human play, forests, and technology. Building on the existing literature on urban games, we introduce the idea of sylvan games which focus on deepening the relations between players and natural spaces. We designed two different games, Sensor Hunt and Pathmaker, focusing on different dimensions of navigation and technologies. Fourteen participants played the games while quantitative and qualitative data was collected using pre and post gameplay surveys, open questions, and drawings. A hybrid thematic analysis approach was employed to analyse the data and four themes were identified: the game, the technologies, the forest, and the participants’ emotions. The emotional influences of the games were further explored using PANAS and text analysis. We discuss these results and suggest a list of design considerations for future sylvan games based on our findings.

AlkuperäiskieliEnglanti
OtsikkoProceedings of the 7th International GamiFIN Conference 2023 (GamiFIN 2023)
KustantajaCEUR-WS
Sivut176-183
Sivumäärä8
TilaJulkaistu - 2023
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaGamiFIN Conference - , Suomi
Kesto: 18 huhtik. 202321 huhtik. 2023

Julkaisusarja

NimiCEUR Workshop Proceedings
KustantajaCEUR-WS
Vuosikerta3405
ISSN (elektroninen)1613-0073

Conference

ConferenceGamiFIN Conference
Maa/AlueSuomi
Ajanjakso18/04/2321/04/23

Julkaisufoorumi-taso

  • Jufo-taso 1

!!ASJC Scopus subject areas

  • Yleinen tietojenkäsittelytiede

Sormenjälki

Sukella tutkimusaiheisiin 'Towards sylvan games: Exploring playful forest-technology interactions'. Ne muodostavat yhdessä ainutlaatuisen sormenjäljen.

Siteeraa tätä