Towards the next generation of gaming wearables

Tutkimustuotos: KonferenssiartikkeliScientificvertaisarvioitu

17 Sitaatiot (Scopus)
41 Lataukset (Pure)

Abstrakti

Recent studies on gaming wearables show that wearables can contribute to the gaming experience by bolstering performativity, facilitating social interaction, and accommodating distinct interaction modalities. Still, these studies focused on contexts such as role-playing, casual, or festival games. Stakeholder-oriented research that explores the integration of wearables for mainstream gaming platforms such as game consoles is scarce. To fll this gap, we have conducted an exploratory study through 6 participatory design workshops focusing on diferent aspects of wearables with 33 participants from diferent stakeholders. As a result, we have created ffteen design themes and three gaming wearable concepts that led to seven actionable design implications which can be adopted by designers and researchers for designing gaming wearables.

AlkuperäiskieliEnglanti
OtsikkoCHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems
Sivumäärä15
ISBN (elektroninen)9781450380966
DOI - pysyväislinkit
TilaJulkaistu - toukok. 2021
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaACM SIGCHI annual conference on human factors in computing systems - Yokohama, Japani
Kesto: 8 toukok. 202113 toukok. 2021

Conference

ConferenceACM SIGCHI annual conference on human factors in computing systems
Maa/AlueJapani
KaupunkiYokohama
Ajanjakso8/05/2113/05/21

Julkaisufoorumi-taso

  • Jufo-taso 2

!!ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design
  • Software

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