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Video inpainting of complex scenes based on local statistical model

  • V. V. Voronin
  • , R. A. Sizyakin
  • , V. I. Marchuk
  • , Yigang Cen
  • , G. G. Galustov
  • , K. O. Egiazarian

Tutkimustuotos: KonferenssiartikkeliTieteellinenvertaisarvioitu

6 Sitaatiot (Scopus)

Abstrakti

This paper describes a framework for temporally consistent video completion. Proposed method allow to remove dynamic objects or restore missing or tainted regions present in a video sequence by utilizing spatial and temporal information from neighboring scenes. The algorithm iteratively performs following operations: achieve frame; update the scene model; update positions of moving objects; finding a set of descriptors that encapsulate the information necessary to reconstruct a frame; replace parts of the frame occupied by the objects marked for remove with use of a 3D patches. In this paper, we extend an image inpainting algorithm based texture and structure reconstruction by incorporating an improved strategy for video. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such as the correct reconstruction of dynamic textures, multiple moving objects and moving background. Experimental comparisons to state-of-the-art video completion methods demonstrate the effectiveness of the proposed approach.

AlkuperäiskieliEnglanti
OtsikkoImage Processing: Algorithms and Systems XIV
KustantajaSociety for Imaging Science and Technology
DOI - pysyväislinkit
TilaJulkaistu - 2016
Julkaistu ulkoisestiKyllä
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaImage Processing: Algorithms and Systems XIV 2016 - San Francisco, Yhdysvallat
Kesto: 14 helmik. 201618 helmik. 2016

Conference

ConferenceImage Processing: Algorithms and Systems XIV 2016
Maa/AlueYhdysvallat
KaupunkiSan Francisco
Ajanjakso14/02/1618/02/16

Rahoitus

The reported study was supported by the Russian Foundation for Basic research (RFBR), research projects ?15-07-99685, ?15-01-09092, ?15-37-21124.

!!ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction
  • Software
  • Electrical and Electronic Engineering
  • Atomic and Molecular Physics, and Optics

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