Abstrakti
This paper describes a framework for temporally consistent video completion. Proposed method allow to remove dynamic objects or restore missing or tainted regions present in a video sequence by utilizing spatial and temporal information from neighboring scenes. The algorithm iteratively performs following operations: achieve frame; update the scene model; update positions of moving objects; finding a set of descriptors that encapsulate the information necessary to reconstruct a frame; replace parts of the frame occupied by the objects marked for remove with use of a 3D patches. In this paper, we extend an image inpainting algorithm based texture and structure reconstruction by incorporating an improved strategy for video. Our algorithm is able to deal with a variety of challenging situations which naturally arise in video inpainting, such as the correct reconstruction of dynamic textures, multiple moving objects and moving background. Experimental comparisons to state-of-the-art video completion methods demonstrate the effectiveness of the proposed approach.
| Alkuperäiskieli | Englanti |
|---|---|
| Otsikko | Image Processing: Algorithms and Systems XIV |
| Kustantaja | Society for Imaging Science and Technology |
| DOI - pysyväislinkit | |
| Tila | Julkaistu - 2016 |
| Julkaistu ulkoisesti | Kyllä |
| OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
| Tapahtuma | Image Processing: Algorithms and Systems XIV 2016 - San Francisco, Yhdysvallat Kesto: 14 helmik. 2016 → 18 helmik. 2016 |
Conference
| Conference | Image Processing: Algorithms and Systems XIV 2016 |
|---|---|
| Maa/Alue | Yhdysvallat |
| Kaupunki | San Francisco |
| Ajanjakso | 14/02/16 → 18/02/16 |
Rahoitus
The reported study was supported by the Russian Foundation for Basic research (RFBR), research projects ?15-07-99685, ?15-01-09092, ?15-37-21124.
!!ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Computer Science Applications
- Human-Computer Interaction
- Software
- Electrical and Electronic Engineering
- Atomic and Molecular Physics, and Optics
Sormenjälki
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